Joshua Hartwell | DND 3.5 – Additional Skill Rules Compiled (2024)

May 9, 2011

About

There are a lot of skill uses spread out in the dnd 3.5 splat books. I haven’t found a complete list online, so I thought I’d make one for everyone to use.

I went through all of the expansion books I own and listed them below. I haven’t yet worked through the campaign setting books or any of the adventures, and I’m sure there’s more stuff in there. As I find it, I’ll update the table.

In the meantime, if you’re aware of anything out there that is “official”, send me the info and I’ll include it below!

Note on 3.0 Material

I have included the 3.0 material in the list below, but you should be aware that not all DMs allow 3.0 material.

Compiled List of Additional Skills

SkillSource BookPageDescription
AlchemyGhostwalk27New Alchemial Items
AppraiseRules Comendium12Expanded rules
BalanceComplete Adventurer97Use Balance (at -10) in place of dex or str vs trip attacks
BalanceComplete Adventurer97Run across narrow surface, -20
BalanceRaces of the Wild145Move Through Trees (along branch or horizontal trunks)
BalanceRaces of the Wild146Move along an unstable surface
BalanceStormwrack83Balance on boats
BluffDrow of the Underdark45Deliver a secret message using drow sign language
BluffEvil Handbook56Play Dead: Pretend to be dead in combat
BluffRaces of Stone130Heckle; make someone else’s perform worse
BluffRules Comendium66Expanded rules, secret messages, heckling
ClimbComplete Adventurer97Climb at full speed, -20
ClimbComplete Adventurer97Retain dex bonus while climbing, -20
ClimbDungeonscape47Climbing Squad: Aid others in climbing
ClimbGhostwalk27Gain bonuses when ectoplasm on hands
ClimbRaces of Stone130Repel down a wall
ClimbRaces of the Wild146Climb rules for forest canopy
ClimbStormwrack84Climb boat rigging
ConcentrationRaces of Stone130Resist heckling
ConcentrationRules Comendium33Expanded rules
CrafComplete Adventurer97Appraise Quickly
CraftComplete Adventurer97Quick Creation (+10 to DC)
CraftEvil Handbook56Craft Shoddy goods: get more gold for sales
CraftGhostwalk27Make a body out of wood and metal for a ghost to inhabit
CraftHeroes of Battle94Handle Siege Engines
CraftRaces of Stone131Create poems and music
CraftRaces of the Dragon97Some new Alchemy items
CraftStormwrack84Craft simple boats
Craft (Alchemy)Eberon Campaign Setting46Additional substances; repair warforged
Craft (Poisonmaking)Complete Adventurer97Long table, lots of poisons, lots of info
Craft (Poisonmaking)Drow of the Underdark45Make some poisons
Decipher ScriptComplete Adventurer98Create private cipher for documents
Decipher ScriptRaces of Destiny147Create a secret code for text
Decipher ScriptRules Comendium78Expanded rules
DiplomacyComplete Adventurer98Haggle over prices
DiplomacyComplete Adventurer98Mediate a disagreement between two other people
DiplomacyHeroes of Battle94Bonuses to Rally Checks
DiplomacyRules Comendium66Expanded rules
Disable DeviceComplete Adventurer99Add a “bypass element” to a trap for speedy bypass later
Disable DeviceComplete Adventurer99Quickly Disable a device (full round, +20 DC)
Disable DeviceHeroes of Battle94Sabotage Siege Engines
Disable DeviceRules Comendium44Expanded rules
DisguiseGhostwalk27A ghost disguise itself as a living person; living person disguise as ghost
DisguiseHeroes of Battle94Make a group appear to be corposes
DisguiseRaces of Destiny147Change the appearance of an object
DisguiseRules Comendium67Expanded rules
DisguiseEberon Campaign Setting46Impersonate a dragonmark
Escape ArtistComplete Adventurer100Quick Escape from bindings. (+10 DC, 5 rounds, or faster depending)
Escape ArtistGhostwalk27Gain bonuses when covered in ectoplasm
Escape ArtistRules Comendium50Expanded rules
ForgeryComplete Adventurer100Use Forgery to give +2 to Diplomacy or Bluff
ForgeryRules Comendium78Expanded rules
ForgeryStormwrack84Examples of uses for forgery
ForgeryEberon Campaign Setting46Forge an arcane mark
Gather InformationEvil Handbook57Make criminal contacts (thug, fence, assassins)
Gather InformationHeroes of Battle94Gain strategic advantage in a large battle
Gather InformationRaces of Destiny148Learn overview of a command structure of an organization
Gather InformationRules Comendium67Expanded rules
Handle AnimalComplete Adventurer100Teach an animal a trick (more tricks)
Handle AnimalComplete Adventurer101Train an animal for a purpose
Handle AnimalDrow of the Underdark46If you have the Vermin trainer feat, program vermin to act
Handle AnimalHeroes of Battle94Teach animal to work as part of a team
Handle AnimalMasters of the Wild18New Tricks
Handle AnimalRaces of Stone131Get new uses for tricks; some new tricks available
Handle AnimalRaces of the Dragon97Train, handle, and rear draconic animals
Handle AnimalRaces of the Wild146new Tricks
Handle AnimalStormwrack84More Tricks
Handle Animal / Animal EmpathyGhostwalk27-4 to deal with ghost animals
HealComplete Adventurer101Determine what killed a dead creature
HealGhostwalk27-2 when healing ghosts
HealHeroes of Battle94A few new uses
HideComplete Adventurer101Blend into a crowd
HideComplete Adventurer101Move between cover
HideComplete Adventurer102Tail someone
HideGhostwalk27Ghosts get +4 to hide
HideHeroes of Battle95Describe Comflauge Netting
HideMasters of the Wild19Tail Someone
HideSong and Silence36Tail Someone, Sneak up on Someone, Blend into Crowd, Sniping, Hiding while invisible
IntimidateHeroes of Battle95Boss around lower raning soldiers
IntimidateRules Comendium68Expanded rules
IntimidateTome of Battle27Duel of Wills: Give someone -2 to initiative and -1 on rolls against you
Intuit DirectionGhostwalk27Ghost can intuit direction to her physical body
JumpStormwrack85Jumping in water, jumping out of water
KnowledgeHeroes of Battle95Misc uses
Knowledge (Arcana)Book of Eldritch Might Vol 130Identify potions and scrolls
Knowledge (Arcana)Magic of Incarnum33Know stuff about the mysteries of incarnum
Knowledge (Arcana)Tome and Blood20Recognize Magical Phenomena
Knowledge (Architecture & Engineering)Complete Warrior122DC 20: reveal weak aspect of a building you can see well
Knowledge (Architecture & Engineering)Stormwrack85Know stuff about building ships
Knowledge (Geography)Stormwrack86Navigation on a ship
Knowledge (ghost lore)Ghostwalk
Knowledge (History)Complete Warrior122DC 15: Know how an army organizes itself
Knowledge (History)Complete Warrior122DC 20: Know about an historical battle at current location
Knowledge (humanoid culture)Evil Handbook57Know stuff about a particular race when you run into a tribe for the first time
Knowledge (Local)Complete Warrior122DC 10: Identify military unit by heraldy, local area only
Knowledge (Local)Tome of Battle28Answer questions about martial practitioners and traditions
Knowledge (Nobility & Royalty)Complete Warrior122DC 10: Identify military unit by heraldy & other details, distant area only
Knowledge (Nobility & Royalty)Races of Destiny148Discover the levels of bureaucracy within a royal household
Knowledge (Religion)Races of Destiny149Understand the structure of a church, cult, or religion sect
Knowledge (the planes)Magic of Incarnum33Know stuff about the mysteries of incarnum
ListenRaces of Destiny149Clarify overheard conversation
ListenRaces of Stone132Determine distance of individuals underground
ListenRules Comendium114Expanded rules
ListenStormwrack87Listening on Water
MiscDungeon Master’s Guide33Some guidelines for using skills in place of others
MiscUnearthed Arcana82Lots of stuff about different things; Complex skill use
MiscForge of War130Teamwork Benefits: skill and feat requirements
Move SilentlyGhostwalk27+2 when you have ectoplasm on your feet. DC 10 balance for fast movement
Open LockComplete Adventurer102Quick (+20 DC, as move action)
Open LockRules Comendium44Expanded rules
Perform (Weaon Drill)Complete Warrior121Do flashy stuff with your weapon, no defined use+
ProfessionHeroes of Battle95Aim an indirect-fire catapult
ProfessionRaces of the Dragon97Mining
Profession (Sailor)Stormwrack87Profession (sailor) and related checks
RideRaces of Stone132Rules for mounts underground
RideRules Comendium88Expanded Rules; Mounted Combat
RideStormwrack88Aquatic Mounts, swimming a horse
SearchRules Comendium114Expanded rules
Search TeamDungeonscape47Search as a team with some time-saving benefit
Sense MotiveComplete Adventurer102Assess Opponent’s strength
Sense MotiveOriental Adventures58Apprais other guy’s abilities in an iaijutsu duel
Sense MotiveRules Comendium68Expanded rules
Sleight of HandComplete Warrior122Make an opponent flat-footed, but requires dagger and quickdraw feat
Sleight of HandRaces of Stone133Make verbal and somatic components of spellcasting less obtrusive
Sleight of HandRules Comendium117Expanded rules
Sleight of Hand (Pick Pocket)Song and Silence37Hide Weapon
Speak LanguageDrow of the Underdark46New Language: Drow Sign Language & Script
Speak LanguageDrow of the Underdark46Fluency in Drow Sign Langauge gives +2 bonus to Spellcraft to ID spell being cast
Speak LanguageHeroes of Battle95New Language: battle signals
Speak LanguageEberon Campaign Setting46Additional languages
Speak LanguagesGhostwalk28New Languages: Heshar, Pek, Salak
Speak LanguagesOriental Adventures58More languages for an oriental setting
Speak LanguagesRules Comendium78Expanded rules
SpellcraftDrow of the Underdark46DC 15: Must know drow sign language; use dancing lights to communicate over distance
SpellcraftMagic of Incarnum34Identify a shaped soul meld
SpellcraftRaces of Stone133Use Read Magic to identify the effects of a rune circle
SpellcraftRules Comendium138Expanded rules
SpellcraftTome and Blood19Expanded Explanation
SpellcraftEberon Campaign Setting47Identify dragonmarks and the spell-like abilities carrying it.
SpotGhostwalk28DC 5: recognize a ghost
SpotHeroes of Battle96Count troops, locate commander, locate artillery
SpotRules Comendium114Expanded rules
SpotStormwrack89See things on the ocean
SurvivalComplete Adventurer103Trailblazing – Move faster in poor conditions
SurvivalRaces of Destiny149Keep safe and fed in an urban setting at no cost
SurvivalRaces of Stone133Some underground rules
SurvivalRaces of the Wild147Create trail signs for people following you (hidden messages)
SurvivalRaces of the Wild147Find / read trail signs left by another
SurvivalStormwrack89Survive on sea without provisions
SwimComplete Adventurer103Accelerated Swimming
SwimStormwrack90Deep Diving
TumbleComplete Adventurer103Free Stand
TumbleComplete Adventurer103Ignore Falling Damage
TumbleComplete Adventurer103Sprinting Tumble
TumbleOriental Adventures58Extreme uses (DC 30+)
TumbleOriental Adventures58Additional bonus to AC when fighting defensively
TumbleRules Comendium94Expanded rules
TumbleSong and Silence37Variant Checks
Use RopeComplete Adventurer103Quick Knot-Tying
Use RopeRules Comendium50Expanded rules
Wilderness LoreGhostwalk28-5 when tracking ghosts

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Joshua Hartwell | DND 3.5 – Additional Skill Rules Compiled (2024)
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